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Artist's Shack
Project type
3D Scene | Lighting
Date
December 2025
Software
Unreal Engine
Blender
Substance Painter
Credit
All models are sourced from Unreal Engine Fab Assets or Sketchfab except for the following modeled by me:
Shack structure, walls, window, door
Original textures by me in substance:
Candle
Picture frame
Other textures were procedurally mixed and applied in Unreal Engine using Quixel materials or 2K black and white noise maps
Unreal Engine based final project focusing on storytelling, lighting, and using the ultra dynamic weather & sky systems to create art directed atmosphere and environmental effects. This environment tells the story of an artist's shack through the seasons and points of their life. Some renders depict its lively spirit and sense of warmth, others, the sense of abandonment and desolation in the cold winter.

























