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Artist's Shack

Project type

3D Scene | Lighting

Date

December 2025

Software

Unreal Engine
Blender
Substance Painter

Credit

All models are sourced from Unreal Engine Fab Assets or Sketchfab except for the following modeled by me:
Shack structure, walls, window, door

Original textures by me in substance:
Candle
Picture frame

Other textures were procedurally mixed and applied in Unreal Engine using Quixel materials or 2K black and white noise maps

Unreal Engine based final project focusing on storytelling, lighting, and using the ultra dynamic weather & sky systems to create art directed atmosphere and environmental effects. This environment tells the story of an artist's shack through the seasons and points of their life. Some renders depict its lively spirit and sense of warmth, others, the sense of abandonment and desolation in the cold winter.

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