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Gorgonzola
Project Type: 3D Creature Design, Modeling, Texturing
| Date: November 2024
Software: Blender, ZBrush, Substance Painter, Unreal Engine
Gorgonzola, an original design of a mutant amphibian, frog-like creature that retains some of its early life anatomy into adulthood. This creature has both gills, and lungs, including tails that contract and expand depending on the environment the creature is in. This species lives in muddy, swampy areas, using its claw like attachments to burrow and hide from other predators.
This model was sketched out in Procreate, blocked out in Blender, and sculpted in ZBrush. It was then retopologized, baked, and animated in Blender. Materials were created in Substance Painter and rendered in Unreal Engine
Final Turntable & Renders


Ideation


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Blockout

High Poly Sculpt
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Baked Mesh, Retopo, & UVS




Substance Materials

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Unreal Render

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