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Passage Between Worlds
Project Type: VFX, Collaborative Compositing, Environment
| Date: March 2026
Software: Unreal Engine, Substance Painter, Blender, After Effects, EmberGen, ZBrush
A collaborative still image composite of a surrealist world split into heaven and hell. Our team took inspiration from the painter Hieronymus Bosch to create our own massive surrealist landscape exploring themes of greed and the cost of paradise.
Team Credit: VFX Supervisor/Compositor - Ryan Swenson | Costume Design - Meg Prevo | Photographers - Sierra Allen, Liam Myerow | Lead Compositer - Sierra Allen | Color Grading - Liam Myerow
Final Composite Image

Ideation + Blockout



Production




Environment Process



Tower Sculpture Asset

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